StatusLive Servers online11,732 Players72,530 Populated3,645 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S14389Server sheetchecked 27d ago

nameserver

Offline 46.159.253.181:28015 checked 27d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,389top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is nameserver, and is it online now?

The current state of nameserver is offline, with the last sighting 27 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is nameserver hosted?

A region is not published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.159.253.181:28015 is its address.

What Rust version is recorded for nameserver?

Rust network protocol 2633 and build 165217 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on nameserver?

No response from nameserver; the server was last seen 27 days 20 hours ago.

Against other Rust servers, where is nameserver placed?

Within the top 60% of all ranked servers: nameserver at #14,389 for player hours, seven days recorded.

Wipe times

On nameserver, when do wipes occur?

Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 22 hours ago.

Settings

Which rules and settings are recorded for nameserver?

The name of nameserver records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is nameserver played?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On nameserver, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags nameserver publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is nameserver joined?

Enter client.connect 46.159.253.181:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded