DWG RG-S9880Server sheetchecked 7m ago
FR - Test Carbon
Online 46.174.53.23:20490 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for FR - Test Carbon, and is it up?
At this moment FR - Test Carbon is online. The uptime it reports puts the last restart at about 1 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What does the recorded performance of FR - Test Carbon show?
60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 82,992 entities, buildings, deployables and the rest of the world included. 2,241 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for FR - Test Carbon?
No region is published by FR - Test Carbon. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.174.53.23:20490.
What Rust version is recorded for FR - Test Carbon?
Rust network protocol 2635 and build 168909 on Linux: that is what FR - Test Carbon runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on FR - Test Carbon?
1 of 2 slots on FR - Test Carbon are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.
In the rankings, which position does FR - Test Carbon hold?
Over the last seven days, FR - Test Carbon records #9,880 for player hours: the top 44% of all ranked servers.
Wipe times
What wipe schedule has been recorded for FR - Test Carbon?
Too few wipes are on record for FR - Test Carbon to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days ago.
Settings
Which settings does FR - Test Carbon run, and what rules?
The name of FR - Test Carbon records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for FR - Test Carbon?
Size 4,000 with seed 1337: that is the procedural map FR - Test Carbon runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: ds.flamerust.ru.
Lists and filters
Where does FR - Test Carbon appear among the Rust Graphs lists and filters?
On Rust Graphs, FR - Test Carbon is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On FR - Test Carbon, what is meant by each tag?
The game's server browser reads these tags from FR - Test Carbon: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is FR - Test Carbon joined?
Enter client.connect 46.174.53.23:20490 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://ya.ru/?nr=1&redirect_ts=1793156934.00000 is its website.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.