Fig. 1Players on Flame Rust #3 — Modded 3x (Solo/Duo) | MagicRG-S2115-01 · Sheet 1 of 12
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S2115-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, and #147 of the duo servers (top 35%). Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S2115-03 · Sheet 3 of 12
Schedule
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:42 UTC, in 1d 15h.
Every Tuesday and Friday at 10:42 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3
Coming wipes
1d 15hFri 30 Oct, 10:42 UTC
5d 15hTue 3 Nov, 10:42 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
8d 15hFri 6 Nov, 10:42 UTC
12d 15hTue 10 Nov, 10:42 UTC
15d 15hFri 13 Nov, 10:42 UTC
19d 15hTue 17 Nov, 10:42 UTC
22d 15hFri 20 Nov, 10:42 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 32 hours in.
ScheduleExpected wipesRG-S2115-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:42 UTC1d ago
–
–
running
2
Fri 23 Oct, 10:42 UTC5d ago
10
held half
4 days
1
Tue 20 Oct, 10:42 UTC8d ago
8
held half
3 days
1
Fri 16 Oct, 10:42 UTC12d ago
6
halved by day 3
4 days
0
Tue 13 Oct, 10:42 UTC15d ago
4
held half
3 days
1
Fri 9 Oct, 10:42 UTC19d ago
7
halved by day 3
4 days
1
Tue 6 Oct, 10:42 UTC22d ago
7
held half
3 days
1
Fri 2 Oct, 10:42 UTC26d ago
6
held half
4 days
0
Tue 29 Sep, 10:42 UTC29d ago
6
held half
3 days
0
Fri 25 Sep, 10:42 UTC33d ago
5
held half
4 days
0
Tue 22 Sep, 10:42 UTC36d ago
10
held half
3 days
0
Fri 18 Sep, 10:59 UTC40d ago
7
halved by day 3
4 days
4
Tue 15 Sep, 10:59 UTC43d ago
5
held half
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S2115-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic, and is it up?
Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
How does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic perform, as measured?
The last 48 hours give an average of 60 server fps and a floor of 59. Counted at its highest: 70,984 entities, buildings, deployables and the rest of the world included. 3,226 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
3.
In which location is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic hosted?
No region is published by Flame Rust #3 — Modded 3x (Solo/Duo) | Magic. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.174.53.23:20530.
4.
On which Rust version is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic running?
Rust network protocol 2635 and build 168909 on Linux: that is what Flame Rust #3 — Modded 3x (Solo/Duo) | Magic runs. The same protocol is required for joining, and Steam updates your game to it.
Population
5.
What does the population history show for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
2 of 100 slots on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 10. The 48-hour peak falls at 15:00 UTC, averaging 5 players.
6.
Against other Rust servers, where is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic placed?
Within the top 10% of all ranked servers: Flame Rust #3 — Modded 3x (Solo/Duo) | Magic at #2,115 for player hours, seven days recorded. Within the duo group it places #147.
Schedules
7.
On Flame Rust #3 — Modded 3x (Solo/Duo) | Magic, what does the data show for wipe day?
At their busiest, its recent wipes drew 8 players on average. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 60% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.
8.
What wipe schedule has been recorded for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
every Tuesday and Friday at 10:42 UTC is how Flame Rust #3 — Modded 3x (Solo/Duo) | Magic wipes. Friday 30 October at 10:42 UTC is the date its next wipe is due. 32 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.
Map and rules
9.
What settings and rules apply on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
The name records 3x gather for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic. A group tops out at 2 players (duo). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
10.
Which map has Flame Rust #3 — Modded 3x (Solo/Duo) | Magic loaded?
Seed 1337 and size 3,500 define the procedural map Flame Rust #3 — Modded 3x (Solo/Duo) | Magic generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
11.
On Rust Graphs, which lists and filters contain Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
The Rust Graphs lists that carry Flame Rust #3 — Modded 3x (Solo/Duo) | Magic are: 3x Rust servers, plotted, Duo Rust servers and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
12.
On Flame Rust #3 — Modded 3x (Solo/Duo) | Magic, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Flame Rust #3 — Modded 3x (Solo/Duo) | Magic publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
13.
Who is the operator of Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
A flamerust.ru hostname is published by Flame Rust #3 — Modded 3x (Solo/Duo) | Magic, as it is by 4 other servers we track; the same operator most likely runs them.
Connect
14.
How is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic joined?
Connect with client.connect 46.174.53.23:20530: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://flamerust.gg/.
NotesAnswered from the figuresRG-S2115-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts2
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max playersThe slot count is 100.
ts2
Group limitTeam size is capped at 2.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Wipe schedule
^w
WeeklyEvery week it wipes.
Mods and access
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
^y
CarbonCarbon is the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.