StatusLive Servers online11,647 Players39,332 Populated2,956 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S2444Server sheetchecked 12m ago

Flame Rust #4 — Modded 3x (Solo) | Magic

Online 46.174.53.23:20540 checked 12m ago

3x solo weekly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average2peak 8
Rank#2,444top 11%
Last wipe4d agoweekly schedule
Next wipe2d 7hFri 30 Oct, 10:42 UTC
Fig. 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Flame Rust #4 — Modded 3x (Solo) | Magic
Fig. 2

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, and #112 of the solo servers (top 51%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 2d 7h. Every Friday at 10:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 2d 7hFri 30 Oct, 10:42 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 9d 7hFri 6 Nov, 10:42 UTC
  4. 16d 7hFri 13 Nov, 10:42 UTC
  5. 23d 7hFri 20 Nov, 10:42 UTC
  6. 30d 7hFri 27 Nov, 10:42 UTC
  7. 36d 15hThu 3 Dec, 19:00 UTCFW
  8. 37d 7hFri 4 Dec, 10:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:42 UTC4d ago 8 – running 0
Fri 16 Oct, 10:42 UTC11d ago 5 halved by day 4 7 days 1
Fri 9 Oct, 10:42 UTC18d ago 8 halved by day 5 7 days 2
Fri 2 Oct, 10:42 UTC25d ago 6 halved by day 6 7 days 0
Fri 25 Sep, 10:42 UTC32d ago 5 halved by day 3 7 days 0
Fri 18 Sep, 10:59 UTC39d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Flame Rust #4 — Modded 3x (Solo) | Magic online, and what uptime has been recorded?

Flame Rust #4 — Modded 3x (Solo) | Magic is up at this moment. About 4 minutes ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is Flame Rust #4 — Modded 3x (Solo) | Magic stable in the figures recorded?

Average server fps over the last 48 hours is 59; the lowest was 21. Counted at its highest: 72,534 entities, buildings, deployables and the rest of the world included. 3,292 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Flame Rust #4 — Modded 3x (Solo) | Magic hosted?

No region is published by Flame Rust #4 — Modded 3x (Solo) | Magic. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.174.53.23:20540.

What Rust version is recorded for Flame Rust #4 — Modded 3x (Solo) | Magic?

On Linux, Flame Rust #4 — Modded 3x (Solo) | Magic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Flame Rust #4 — Modded 3x (Solo) | Magic?

0 of 100 slots on Flame Rust #4 — Modded 3x (Solo) | Magic are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 8. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 5 players.

Against other Rust servers, where is Flame Rust #4 — Modded 3x (Solo) | Magic placed?

Over the last seven days, Flame Rust #4 — Modded 3x (Solo) | Magic records #2,444 for player hours: the top 11% of all ranked servers. Ranked #112 among solo servers.

Schedules

What happens on Flame Rust #4 — Modded 3x (Solo) | Magic on the day of a wipe?

An average of 7 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.

On Flame Rust #4 — Modded 3x (Solo) | Magic, when do wipes occur?

every Friday at 10:42 UTC is how Flame Rust #4 — Modded 3x (Solo) | Magic wipes. Friday 30 October at 10:42 UTC is the date its next wipe is due. The world it runs now was made 4 days 16 hours ago. A wipe every week is the schedule its tags set out.

Settings

Which rules and settings are recorded for Flame Rust #4 — Modded 3x (Solo) | Magic?

The name records 3x gather for Flame Rust #4 — Modded 3x (Solo) | Magic. Teams are not permitted; solo only. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Flame Rust #4 — Modded 3x (Solo) | Magic loaded?

Size 3,500 with seed 1337: that is the procedural map Flame Rust #4 — Modded 3x (Solo) | Magic runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Flame Rust #4 — Modded 3x (Solo) | Magic?

The Rust Graphs lists that carry Flame Rust #4 — Modded 3x (Solo) | Magic are: 3x Rust servers, plotted, Modded Rust servers and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Which meaning is attached to each tag on Flame Rust #4 — Modded 3x (Solo) | Magic?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts1 (Group limit): Teams hold no more than 1; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Flame Rust #4 — Modded 3x (Solo) | Magic publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is Flame Rust #4 — Modded 3x (Solo) | Magic run?

The same operator most likely runs Flame Rust #4 — Modded 3x (Solo) | Magic and 4 other servers we track, since all publish a flamerust.ru hostname.

How to join

How is Flame Rust #4 — Modded 3x (Solo) | Magic joined?

Connect with client.connect 46.174.53.23:20540: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://flamerust.gg/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts1

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts1
Group limit Teams hold no more than 1.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded