DWG RG-S12645Server sheetchecked 4d ago
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?
The current state of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline, with the last sighting 4 days 21 hours ago. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.
What location is recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
In Europe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.174.54.159:28015.
On which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?
Rust network protocol 2635 and build 168909 on Linux: that is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
No response from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]; the server was last seen 4 days 21 hours ago. Averaged across seven days, the player count is 1, with a peak of 4.
What rank has been recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] also measures #2,400 in Europe on the same seven-day player-hour count, at #12,645 globally and in the top 57% of ranked servers.
Wipe data
On [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], when do wipes occur?
The estimate of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 21 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run, and what rules?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes its gather rate from its name: 1x. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
Which map has [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] loaded?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The Rust Graphs lists that carry [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Which meaning is attached to each tag on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The game's server browser reads these tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Connect with client.connect 46.174.54.159:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.