StatusLive Servers online11,691 Players58,743 Populated3,438 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S8252Server sheetchecked 2d ago

Antorus Test/Build Server

Offline 46.183.128.167:28015 checked 2d ago

Connect
Players now 0/ 50 0% full
7-day average1peak 2
Rank#8,252top 37%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Antorus Test/Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:29 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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12 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
4 / 25
03 93 / 999
04 43 / 999
05 91 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Antorus Test/Build Server, and is it online now?

The current state of Antorus Test/Build Server is offline, with the last sighting 2 days 5 hours ago. For the last 5 full days the record is 3 of 120 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for Antorus Test/Build Server?

There is no region published by Antorus Test/Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.183.128.167:28015 is its address.

What Rust version is recorded for Antorus Test/Build Server?

On Windows, Antorus Test/Build Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Antorus Test/Build Server?

Antorus Test/Build Server is not responding at the latest refresh; the last record of it online is 2 days 5 hours ago. The seven-day mean is 1 players; the peak over the same period is 2.

What rank has been recorded for Antorus Test/Build Server?

Player hours over seven days place Antorus Test/Build Server at #8,252, within the top 37% of ranked servers.

Schedules

What is recorded on Antorus Test/Build Server on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 7 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Antorus Test/Build Server?

The record of Antorus Test/Build Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for Antorus Test/Build Server?

Gather rate for Antorus Test/Build Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Antorus Test/Build Server played?

Antorus Test/Build Server runs a procedural map, which the game generates.

Tags

Where does Antorus Test/Build Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Antorus Test/Build Server is placed in these lists: Rust build servers, plotted live and Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Antorus Test/Build Server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Antorus Test/Build Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Antorus Test/Build Server joined?

Connect with client.connect 46.183.128.167:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded