StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S9032Server sheetchecked 4d ago

DRS

Offline 46.183.131.74:28015 checked 4d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#9,032top 41%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DRS
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:08 UTC4d ago 1 – running 1
Thu 22 Oct, 07:37 UTC5d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for DRS, and is it up?

Last seen 4 days 9 hours ago; right now DRS is offline. 4 of 96 hours up over the last 4 full days, which is 4% of the time. On 22 October 2026 is when Rust Graphs first saw it.

What location is recorded for DRS?

A region is not published by DRS. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.183.131.74:28015 is its address.

What Rust version is recorded for DRS?

Rust network protocol 2635 and build 168909 on Windows: that is what DRS runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for DRS?

No response from DRS; the server was last seen 4 days 9 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is DRS placed?

Over the last seven days, DRS records #9,032 for player hours: the top 41% of all ranked servers.

Wipe data

What happens on DRS on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked.

On DRS, when do wipes occur?

DRS's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 14 hours ago.

Map and rules

Which settings does DRS run, and what rules?

No gather rate is stated in the name of DRS. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for DRS?

DRS runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain DRS?

The Rust Graphs lists that carry DRS are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on DRS?

Tags published by DRS, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join DRS?

Connect with client.connect 46.183.131.74:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded