Fig. 1Players on A Rust ServerRG-S15460-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15460-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15460-03 · Sheet 3 of 11
Schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ScheduleExpected wipesRG-S15460-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15460-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for A Rust Server, and is it up?
The current state of A Rust Server is offline, with the last sighting 35 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 September 2026.
2.
What location is recorded for A Rust Server?
There is no region published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.203.182.227:10009.
3.
What Rust version is recorded for A Rust Server?
The platform is Linux and the version is Rust network protocol 2633 and build 164530 on A Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Population
4.
What does the population history show for A Rust Server?
No response from A Rust Server; the server was last seen 35 days 9 hours ago.
5.
What rank has been recorded for A Rust Server?
Player hours over seven days place A Rust Server at #15,460, within the top 71% of ranked servers.
Wipe times
6.
What wipe schedule has been recorded for A Rust Server?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 41 days 7 hours ago.
Map and rules
7.
Which settings does A Rust Server run, and what rules?
Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
8.
On which map is A Rust Server played?
Seed 1 and size 1,000 define the procedural map A Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
9.
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
10.
Which meaning is attached to each tag on A Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
11.
How is A Rust Server joined?
Connect with client.connect 46.203.182.227:10009: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/lunarrust.
NotesAnswered from the figuresRG-S15460-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp250,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp250
Max playersSlots: 250.
ts8
Group limitTeams are capped at 8, the default setting.
v2633
ProtocolYour game must match protocol 2633 to join.
cs164530
BuildBuild: 164530.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15460-11 · Sheet 11 of 11