Fig. 1Players on Rustoria.co - US Long Preview Server (Map #1)RG-S16084-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S16084-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S16084-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S16084-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:44 UTC26d ago
0
–
running
0
Thu 1 Oct, 07:17 UTC26d ago
1
–
0.3 days
0
Wed 30 Sep, 23:13 UTC26d ago
1
–
0.3 days
0
Wed 30 Sep, 17:00 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 09:25 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 02:30 UTC27d ago
1
–
0.3 days
0
Tue 29 Sep, 20:26 UTC27d ago
1
–
0.3 days
0
Tue 29 Sep, 13:44 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 06:46 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 00:35 UTC28d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S16084-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Rustoria.co - US Long Preview Server (Map #1), and is it online now?
Last seen 26 days 1 hours ago; right now Rustoria.co - US Long Preview Server (Map #1) is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 28 September 2026.
2.
In which location is Rustoria.co - US Long Preview Server (Map #1) hosted?
North America is where the name of Rustoria.co - US Long Preview Server (Map #1) points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.224.3.9:28010.
3.
On which Rust version is Rustoria.co - US Long Preview Server (Map #1) running?
The platform is Linux and the version is Rust network protocol 2634 and build 166493 on Rustoria.co - US Long Preview Server (Map #1). Steam updates your game, which must be on the same protocol for you to join.
Player data
4.
How many players are plotted on Rustoria.co - US Long Preview Server (Map #1)?
The latest refresh records Rustoria.co - US Long Preview Server (Map #1) as offline, last seen 26 days 1 hours ago.
5.
In the rankings, which position does Rustoria.co - US Long Preview Server (Map #1) hold?
Player hours over seven days place Rustoria.co - US Long Preview Server (Map #1) at #16,084, within the top 69% of ranked servers.
Wipe data
6.
On Rustoria.co - US Long Preview Server (Map #1), what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
7.
Which times and days are wipes plotted at on Rustoria.co - US Long Preview Server (Map #1)?
There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 5 hours ago.
Settings
8.
Which settings does Rustoria.co - US Long Preview Server (Map #1) run, and what rules?
Gather rate for Rustoria.co - US Long Preview Server (Map #1): not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.
9.
On which map is Rustoria.co - US Long Preview Server (Map #1) played?
Rustoria.co - US Long Preview Server (Map #1) runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
10.
Where does Rustoria.co - US Long Preview Server (Map #1) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
11.
Which meaning is attached to each tag on Rustoria.co - US Long Preview Server (Map #1)?
Tags published by Rustoria.co - US Long Preview Server (Map #1), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): Build: 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; builds (Build server): Here you can design and practise bases; creative (Creative): Build what you like: no gathering, sandbox style; training (Combat training): The loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
12.
What is the way to connect to Rustoria.co - US Long Preview Server (Map #1)?
Enter client.connect 46.224.3.9:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S16084-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeStandard survival, as Rust plays.
mp0
Max playersThe slot count is 0.
ts8
Group limitTeams are capped at 8, the default setting.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs166493
BuildBuild: 166493.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Gameplay
^p
PvENo player combat: the threat comes from the world.
builds
Build serverHere you can design and practise bases.
creative
CreativeBuild what you like: no gathering, sandbox style.
training
Combat trainingThe loot is handed to you for aim and PvP practice.
Mods and access
modded
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S16084-10 · Sheet 10 of 10