DWG RG-S15960Server sheetchecked 21d ago
Rustoria.co - US Main Preview Server (Map #1)
Offline 46.224.5.134:28010 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rustoria.co - US Main Preview Server (Map #1), and is it up?
The current state of Rustoria.co - US Main Preview Server (Map #1) is offline, with the last sighting 21 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
In which location is Rustoria.co - US Main Preview Server (Map #1) hosted?
North America is where the name of Rustoria.co - US Main Preview Server (Map #1) points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.224.5.134:28010.
On which Rust version is Rustoria.co - US Main Preview Server (Map #1) running?
Rust network protocol 2634 and build 166652 on Linux: that is what Rustoria.co - US Main Preview Server (Map #1) runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rustoria.co - US Main Preview Server (Map #1)?
Rustoria.co - US Main Preview Server (Map #1) is not responding at the latest refresh; the last record of it online is 21 days 13 hours ago.
In the rankings, which position does Rustoria.co - US Main Preview Server (Map #1) hold?
Over the last seven days, Rustoria.co - US Main Preview Server (Map #1) records #15,960 for player hours: the top 71% of all ranked servers.
Wipe data
On Rustoria.co - US Main Preview Server (Map #1), when do wipes occur?
Rustoria.co - US Main Preview Server (Map #1)'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 4 hours ago.
Map and rules
Which rules and settings are recorded for Rustoria.co - US Main Preview Server (Map #1)?
Gather rate for Rustoria.co - US Main Preview Server (Map #1): not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.
Which map has Rustoria.co - US Main Preview Server (Map #1) loaded?
Rustoria.co - US Main Preview Server (Map #1) runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
Where does Rustoria.co - US Main Preview Server (Map #1) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rustoria.co - US Main Preview Server (Map #1) are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
On Rustoria.co - US Main Preview Server (Map #1), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; builds (Build server): Design and practise bases here; creative (Creative): Build what you like without gathering, in sandbox mode; training (Combat training): Practise aim and PvP; loot is given to you; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rustoria.co - US Main Preview Server (Map #1) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rustoria.co - US Main Preview Server (Map #1) joined?
Enter client.connect 46.224.5.134:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training
Game
gmrust
mp0
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
builds
creative
training
Mods and access
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.