StatusLive Servers online11,783 Players79,224 Populated3,708 Wiped · 3 h152 Interval5 min Date28 OCT 2026

DWG RG-S15481Server sheetchecked 41d ago

dill.moe

Offline 46.225.82.121:28015 checked 41d ago

monthly wipes vanilla
Connect
Players now 0/ 350 0% full
7-day average0peak –
Rank#15,481no region published
Last wipe45d agomonthly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on dill.moe
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is dill.moe online, and what uptime has been recorded?

dill.moe is offline at this moment; 41 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for dill.moe?

There is no region published by dill.moe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.225.82.121:28015 is its address.

What Rust version is recorded for dill.moe?

On Linux, dill.moe runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for dill.moe?

dill.moe is not responding at the latest refresh; the last record of it online is 41 days 2 hours ago.

Against other Rust servers, where is dill.moe placed?

Over the last seven days, dill.moe records #15,481 for player hours: the top – of all ranked servers.

Schedules

What wipe schedule has been recorded for dill.moe?

Estimated from the force wipe is when dill.moe's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 45 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for dill.moe?

No gather rate is stated in the name of dill.moe. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has dill.moe loaded?

dill.moe runs a procedural map of size 4,500 with seed 664811957, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does dill.moe appear among the Rust Graphs lists and filters?

These Rust Graphs lists include dill.moe: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

On dill.moe, what is meant by each tag?

Tags published by dill.moe, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): Slots: 350; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join dill.moe?

Enter client.connect 46.225.82.121:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players Slots: 350.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded