DWG RG-S15373Server sheetchecked 3d ago
4Netplayers Rust Server-Sven
Offline 46.228.192.55:20100 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:07 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is 4Netplayers Rust Server-Sven online, and what uptime has been recorded?
Last seen 3 days 8 hours ago; right now 4Netplayers Rust Server-Sven is offline. 108 of 168 hours up over the last 7 full days, which is 64% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What location is recorded for 4Netplayers Rust Server-Sven?
There is no region published by 4Netplayers Rust Server-Sven. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.228.192.55:20100 is its address.
What Rust version is recorded for 4Netplayers Rust Server-Sven?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on 4Netplayers Rust Server-Sven. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for 4Netplayers Rust Server-Sven?
No response from 4Netplayers Rust Server-Sven; the server was last seen 3 days 8 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is 4Netplayers Rust Server-Sven placed?
Over the last seven days, 4Netplayers Rust Server-Sven records #15,373 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on 4Netplayers Rust Server-Sven on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On 4Netplayers Rust Server-Sven, when do wipes occur?
4Netplayers Rust Server-Sven's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 9 hours ago.
Map and rules
Which settings does 4Netplayers Rust Server-Sven run, and what rules?
No gather rate is stated in the name of 4Netplayers Rust Server-Sven. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has 4Netplayers Rust Server-Sven loaded?
Size 3,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server-Sven runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server-Sven?
These Rust Graphs lists include 4Netplayers Rust Server-Sven: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On 4Netplayers Rust Server-Sven, what is meant by each tag?
The game's server browser reads these tags from 4Netplayers Rust Server-Sven: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join 4Netplayers Rust Server-Sven?
In Rust, press F1 and type client.connect 46.228.192.55:20100 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.