DWG RG-S6220Server sheetchecked 2d ago
4Netplayers Rust Server PVE only friends
Offline 46.228.192.63:20600 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is 4Netplayers Rust Server PVE only friends, and is it online now?
Last seen 2 days 12 hours ago; right now 4Netplayers Rust Server PVE only friends is offline. 64 of 168 hours up over the last 7 full days, which is 38% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
In which location is 4Netplayers Rust Server PVE only friends hosted?
No region is published by 4Netplayers Rust Server PVE only friends. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.228.192.63:20600 is its address.
What Rust version is recorded for 4Netplayers Rust Server PVE only friends?
On Linux, 4Netplayers Rust Server PVE only friends runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for 4Netplayers Rust Server PVE only friends?
The latest refresh records 4Netplayers Rust Server PVE only friends as offline, last seen 2 days 12 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is 4Netplayers Rust Server PVE only friends placed?
Player hours over seven days place 4Netplayers Rust Server PVE only friends at #6,220, within the top 28% of ranked servers.
Schedules
What wipe schedule has been recorded for 4Netplayers Rust Server PVE only friends?
The record of 4Netplayers Rust Server PVE only friends's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days ago the current world was made.
Settings
What settings and rules apply on 4Netplayers Rust Server PVE only friends?
The name of 4Netplayers Rust Server PVE only friends records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for 4Netplayers Rust Server PVE only friends?
4Netplayers Rust Server PVE only friends runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does 4Netplayers Rust Server PVE only friends appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers Rust Server PVE only friends is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server PVE only friends?
The game's server browser reads these tags from 4Netplayers Rust Server PVE only friends: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join 4Netplayers Rust Server PVE only friends?
Connect with client.connect 46.228.192.63:20600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.