DWG RG-S13572Server sheetchecked 7m ago
Mupfelhausen2
Online 46.228.192.68:21400 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:11 UTC26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Mupfelhausen2, and is it online now?
Right now, Mupfelhausen2 is recorded as online. Counted from its reported uptime, the last restart was about 3 days 8 hours ago. 85 of 168 hours up over the last 7 full days, which is 51% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
How does Mupfelhausen2 perform, as measured?
30 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 118,693 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,084 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Mupfelhausen2 hosted?
A region is not published by Mupfelhausen2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.228.192.68:21400.
On which Rust version is Mupfelhausen2 running?
Rust network protocol 2635 and build 168909 on Linux: that is what Mupfelhausen2 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Mupfelhausen2?
At the last refresh, Mupfelhausen2 recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Mupfelhausen2?
Player hours over seven days place Mupfelhausen2 at #13,572, within the top 61% of ranked servers.
Schedules
On Mupfelhausen2, what does the data show for wipe day?
At their busiest, its recent wipes drew 4 players on average. At 5 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Mupfelhausen2?
The record of Mupfelhausen2's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 3 hours ago.
Map and rules
Which settings does Mupfelhausen2 run, and what rules?
The name of Mupfelhausen2 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Mupfelhausen2 played?
Mupfelhausen2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Mupfelhausen2?
The Rust Graphs lists that carry Mupfelhausen2 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Mupfelhausen2?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Mupfelhausen2 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Mupfelhausen2?
Connect with client.connect 46.228.192.68:21400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.