StatusLive Servers online11,733 Players63,580 Populated3,313 Wiped · 3 h197 Interval5 min Date30 OCT 2026

DWG RG-S14373Server sheetchecked 33d ago

Testserver-1111

Offline 46.251.234.137:11600 checked 33d ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,373top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testserver-1111
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Testserver-1111, and is it up?

The current state of Testserver-1111 is offline, with the last sighting 33 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

What location is recorded for Testserver-1111?

No region is published by Testserver-1111. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.251.234.137:11600.

On which Rust version is Testserver-1111 running?

Rust network protocol 2633 and build 165217 on Windows: that is what Testserver-1111 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Testserver-1111?

No response from Testserver-1111; the server was last seen 33 days 5 hours ago.

Against other Rust servers, where is Testserver-1111 placed?

Over the last seven days, Testserver-1111 records #14,373 for player hours: the top 61% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Testserver-1111?

The record of Testserver-1111's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 34 days 3 hours ago.

Map and rules

Which rules and settings are recorded for Testserver-1111?

Gather rate for Testserver-1111: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Testserver-1111 loaded?

Testserver-1111 runs a procedural map, which the game generates.

Lists and filters

Where does Testserver-1111 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Testserver-1111 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Testserver-1111?

Tags published by Testserver-1111, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Testserver-1111?

In Rust, press F1 and type client.connect 46.251.234.137:11600 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded