StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S16520Server sheetchecked 33d ago

Test

Offline 46.29.234.145:28015 checked 33d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,520top 71%
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Test online, and what uptime has been recorded?

Test is offline at this moment; 33 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for Test?

A region code of eu2 is published, but no region, by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.29.234.145:28015.

On which Rust version is Test running?

Rust network protocol 2556 and build 104071 on Windows: that is what Test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Test?

Test is not responding at the latest refresh; the last record of it online is 33 days 10 hours ago.

What rank has been recorded for Test?

Within the top 71% of all ranked servers: Test at #16,520 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 68 days 1 hours ago.

Map and rules

Which rules and settings are recorded for Test?

Gather rate for Test: not stated in the name. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Test?

A procedural map, generated by the game, is what Test runs.

Tags

On Rust Graphs, which lists and filters contain Test?

On Rust Graphs, Test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; v2556 (Protocol): To join, your game must be on protocol 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test joined?

Connect with client.connect 46.29.234.145:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
v2556
Protocol To join, your game must be on protocol 2556.
cs104071
Build The game build is 104071.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded