StatusLive Servers online11,600 Players34,753 Populated2,904 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S13859Server sheetchecked 38d ago

SigmTAServer

Offline 46.30.191.64:28015 checked 38d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,859no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SigmTAServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SigmTAServer, and is it online now?

SigmTAServer is offline at this moment; 38 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

What location is recorded for SigmTAServer?

A region is not published by SigmTAServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.30.191.64:28015.

On which Rust version is SigmTAServer running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on SigmTAServer. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on SigmTAServer?

SigmTAServer is not responding at the latest refresh; the last record of it online is 38 days 16 hours ago.

What rank has been recorded for SigmTAServer?

Player hours over seven days place SigmTAServer at #13,859, within the top – of ranked servers.

Wipe data

Which times and days are wipes plotted at on SigmTAServer?

Too few wipes are on record for SigmTAServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 39 days 5 hours ago.

Map and rules

Which rules and settings are recorded for SigmTAServer?

Gather rate for SigmTAServer: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

On which map is SigmTAServer played?

SigmTAServer runs a procedural map, which the game generates.

Lists and filters

Where does SigmTAServer appear among the Rust Graphs lists and filters?

On Rust Graphs, SigmTAServer is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SigmTAServer, what is meant by each tag?

The game's server browser reads these tags from SigmTAServer: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to SigmTAServer?

In Rust, press F1 and type client.connect 46.30.191.64:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded