StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 2d ago

Server_217_DevBlog

Offline 46.33.11.154:28015 checked 2d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_217_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 162 on average
35 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
128 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
50 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
36 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7 / 200
06
CSL Scenery Budget Testgroups of 8+ · 85 on average
0 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Server_217_DevBlog, and is it up?

Server_217_DevBlog is offline at this moment; 2 days 4 hours ago is when it was last seen. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

In which location is Server_217_DevBlog hosted?

There is no region published by Server_217_DevBlog. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.33.11.154:28015.

On which Rust version is Server_217_DevBlog running?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Server_217_DevBlog?

The latest refresh records Server_217_DevBlog as offline, last seen 2 days 4 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Server_217_DevBlog?

Player hours over seven days place Server_217_DevBlog at #15,414, within the top 69% of ranked servers.

Wipe data

On Server_217_DevBlog, when do wipes occur?

The record of Server_217_DevBlog's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 5 hours ago the current world was made.

Rules and settings

What settings and rules apply on Server_217_DevBlog?

No gather rate is stated in the name of Server_217_DevBlog. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is off: that is Valve's anti-cheat.

What is the map for Server_217_DevBlog?

Server_217_DevBlog runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Server_217_DevBlog?

On Rust Graphs, Server_217_DevBlog is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Last wipe: In the last 3 days.

On Server_217_DevBlog, what is meant by each tag?

Tags published by Server_217_DevBlog, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; v2183 (Protocol): Join only if your game is on protocol 2183; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h5e7466bf (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Server_217_DevBlog joined?

In Rust, press F1 and type client.connect 46.33.11.154:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
v2183
Protocol Join only if your game is on protocol 2183.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h5e7466bf
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded