DWG RG-S13353Server sheetchecked 42d ago
sm1
Offline 46.38.72.109:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 11:48 UTC42d ago | 1 | – | running | 0 |
| Tue 15 Sep, 16:10 UTC43d ago | 1 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is sm1, and is it online now?
The current state of sm1 is offline, with the last sighting 42 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.
In which location is sm1 hosted?
A region is not published by sm1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.38.72.109:28015.
On which Rust version is sm1 running?
Rust network protocol 2633 and build 162929 on Windows: that is what sm1 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for sm1?
No response from sm1; the server was last seen 42 days 18 hours ago.
What rank has been recorded for sm1?
Within the top – of all ranked servers: sm1 at #13,353 for player hours, seven days recorded.
Wipe data
What is recorded on sm1 on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on sm1?
The record of sm1's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 42 days 20 hours ago the current world was made.
Settings
Which rules and settings are recorded for sm1?
No gather rate is stated in the name of sm1. Eight players per group: the default for the game. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Filters
Where does sm1 appear among the Rust Graphs lists and filters?
On Rust Graphs, sm1 is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on sm1?
The game's server browser reads these tags from sm1: gmrust (Game mode): Standard survival, as Rust plays; mp61 (Max players): 61 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Build what you like without gathering, in sandbox mode; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is sm1 joined?
Connect with client.connect 46.38.72.109:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp61
ts8
v2633
cs162929
ptrak
$r?
Gameplay
^c
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.