StatusLive Servers online11,733 Players69,565 Populated3,618 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S13080Server sheetchecked 7d ago

sm1

Offline 46.38.72.114:28015 checked 7d ago

moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,080top 59%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on sm1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:20 UTC7d ago 1 – running 1
Sat 17 Oct, 16:40 UTC10d ago 1 – 3 days 1
Fri 16 Oct, 19:52 UTC11d ago 1 – 0.9 days 1
Wed 7 Oct, 15:55 UTC20d ago 1 – 9.2 days 0
Mon 5 Oct, 17:33 UTC22d ago 1 – 1.9 days 1
Mon 5 Oct, 11:04 UTC23d ago 1 – 0.3 days 0
Fri 2 Oct, 10:10 UTC26d ago 1 – 3 days 0
Thu 1 Oct, 17:58 UTC FW26d ago 1 – 0.7 days 1
Thu 1 Oct, 09:37 UTC27d ago 2 – 0.3 days 1
Mon 28 Sep, 17:04 UTC29d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 154 / 999
02 32 / 999
03 92 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
53 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
48 / 100
06 30 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for sm1, and is it up?

sm1 is offline at this moment; 7 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for sm1?

There is no region published by sm1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.38.72.114:28015.

On which Rust version is sm1 running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on sm1. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on sm1?

No response from sm1; the server was last seen 7 days 19 hours ago.

What rank has been recorded for sm1?

Over the last seven days, sm1 records #13,080 for player hours: the top 59% of all ranked servers.

Wipe times

On sm1, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for sm1?

There is no next wipe to predict at sm1, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 20 hours ago the current world was made.

Settings

What settings and rules apply on sm1?

No gather rate is stated in the name of sm1. No limit is published beyond the default: 8 players per group. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain sm1?

The Rust Graphs lists that carry sm1 are: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on sm1?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Build what you like: no gathering, sandbox style; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; loot is given to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags sm1 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is sm1 joined?

Enter client.connect 46.38.72.114:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; loot is given to you.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded