StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S11091Server sheetchecked 1h ago

A Rust Server

Online 46.4.21.120:28015 checked 1h ago

moddedoxide
Connect
Players now 0/ 250 0% full
7-day average0peak 1
Rank#11,091top 50%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75115:0020:0001:0007:0012:0017:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

010020030040015:0020:0001:0007:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:44 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
205 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Rust Server online, and what uptime has been recorded?

Right now, A Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 25 hours ago. 34 of 168 hours up over the last 7 full days, which is 20% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of A Rust Server show?

223 server fps on average over the last 48 hours, and never under 157. Counted at its highest: 9,715 entities, buildings, deployables and the rest of the world included. 1,108 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.4.21.120:28015.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on A Rust Server?

Current player count on A Rust Server: 0, of 250 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

What rank has been recorded for A Rust Server?

Over the last seven days, A Rust Server records #11,091 for player hours: the top 50% of all ranked servers.

Wipe times

On A Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 38 hours after the latest wipe, the crowd peaked.

On A Rust Server, when do wipes occur?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 21 hours ago the current world was made.

Rules and settings

What settings and rules apply on A Rust Server?

Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for A Rust Server?

Size 1,500 with seed 289356: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Server?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): 250 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 46.4.21.120:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players 250 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded