DWG RG-S11091Server sheetchecked 1h ago
A Rust Server
Online 46.4.21.120:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:44 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Rust Server online, and what uptime has been recorded?
Right now, A Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 25 hours ago. 34 of 168 hours up over the last 7 full days, which is 20% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of A Rust Server show?
223 server fps on average over the last 48 hours, and never under 157. Counted at its highest: 9,715 entities, buildings, deployables and the rest of the world included. 1,108 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.4.21.120:28015.
What Rust version is recorded for A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on A Rust Server?
Current player count on A Rust Server: 0, of 250 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.
What rank has been recorded for A Rust Server?
Over the last seven days, A Rust Server records #11,091 for player hours: the top 50% of all ranked servers.
Wipe times
On A Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 38 hours after the latest wipe, the crowd peaked.
On A Rust Server, when do wipes occur?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 21 hours ago the current world was made.
Rules and settings
What settings and rules apply on A Rust Server?
Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server?
Size 1,500 with seed 289356: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): 250 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to A Rust Server?
In Rust, press F1 and type client.connect 46.4.21.120:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp250
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.