DWG RG-S6914Server sheetchecked 3d ago
CIT-RUST | Private Dev | City Life
Offline 46.49.29.132:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:43 UTC4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is CIT-RUST | Private Dev | City Life online, and what uptime has been recorded?
The current state of CIT-RUST | Private Dev | City Life is offline, with the last sighting 3 days 2 hours ago. 37 of 120 hours up over the last 5 full days, which is 31% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
What location is recorded for CIT-RUST | Private Dev | City Life?
A region is not published by CIT-RUST | Private Dev | City Life. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.49.29.132:28015.
What Rust version is recorded for CIT-RUST | Private Dev | City Life?
Rust network protocol 2635 and build 168909 on Windows: that is what CIT-RUST | Private Dev | City Life runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for CIT-RUST | Private Dev | City Life?
CIT-RUST | Private Dev | City Life is not responding at the latest refresh; the last record of it online is 3 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for CIT-RUST | Private Dev | City Life?
Player hours over seven days place CIT-RUST | Private Dev | City Life at #6,914, within the top 31% of ranked servers.
Wipe times
What happens on CIT-RUST | Private Dev | City Life on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for CIT-RUST | Private Dev | City Life?
The record of CIT-RUST | Private Dev | City Life's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 14 hours ago the current world was made.
Map and rules
Which settings does CIT-RUST | Private Dev | City Life run, and what rules?
Gather rate for CIT-RUST | Private Dev | City Life: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has CIT-RUST | Private Dev | City Life loaded?
CIT-RUST | Private Dev | City Life runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain CIT-RUST | Private Dev | City Life?
On Rust Graphs, CIT-RUST | Private Dev | City Life is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On CIT-RUST | Private Dev | City Life, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags CIT-RUST | Private Dev | City Life publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to CIT-RUST | Private Dev | City Life?
In Rust, press F1 and type client.connect 46.49.29.132:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.