StatusLive Servers online11,841 Players77,907 Populated3,836 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S15222Server sheetchecked 13d ago

Rust STANDARD Server

Offline 46.56.165.142:28014 checked 13d ago

monthly wipes
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,222top 70%
Last wipe13d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust STANDARD Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 210 on average
237 / 275
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average
166 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 153 on average
249 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average
139 / 200
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
127 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust STANDARD Server, and is it online now?

Rust STANDARD Server is offline at this moment; 13 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

What location is recorded for Rust STANDARD Server?

There is no region published by Rust STANDARD Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.56.165.142:28014.

On which Rust version is Rust STANDARD Server running?

Rust network protocol 2634 and build 167781 on Windows: that is what Rust STANDARD Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Rust STANDARD Server?

No response from Rust STANDARD Server; the server was last seen 13 days 8 hours ago.

What rank has been recorded for Rust STANDARD Server?

Over the last seven days, Rust STANDARD Server records #15,222 for player hours: the top 70% of all ranked servers.

Wipe data

On Rust STANDARD Server, when do wipes occur?

The estimate of Rust STANDARD Server's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 13 days 9 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Rust STANDARD Server?

The name of Rust STANDARD Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust STANDARD Server played?

A procedural map, generated by the game, is what Rust STANDARD Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Rust STANDARD Server?

On Rust Graphs, Rust STANDARD Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Rust STANDARD Server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe are the tags Rust STANDARD Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Rust STANDARD Server?

In Rust, press F1 and type client.connect 46.56.165.142:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded