StatusLive Servers online11,621 Players36,954 Populated2,901 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 12m ago

Rusty Dev Server

Online 46.62.184.22:28015 checked 12m ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Dev Server
Fig. 2

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:38 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 160 on average
40 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
48 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
18 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rusty Dev Server, and is it online now?

Right now, Rusty Dev Server is recorded as online. Counted from its reported uptime, the last restart was about 12 days 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Rusty Dev Server perform, as measured?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 81,325 entities, buildings, deployables and the rest of the world included. 4,159 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rusty Dev Server?

There is no region published by Rusty Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.62.184.22:28015.

On which Rust version is Rusty Dev Server running?

Rust network protocol 2634 and build 167781 on Linux: that is what Rusty Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Rusty Dev Server?

At the last refresh, Rusty Dev Server recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rusty Dev Server placed?

Within the top 69% of all ranked servers: Rusty Dev Server at #15,420 for player hours, seven days recorded.

Schedules

What happens on Rusty Dev Server on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rusty Dev Server?

Rusty Dev Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 22 days 15 hours ago the current world was made.

Settings

Which settings does Rusty Dev Server run, and what rules?

Gather rate for Rusty Dev Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Rusty Dev Server played?

Rusty Dev Server runs a procedural map of size 3,750 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rusty Dev Server?

On Rust Graphs, Rusty Dev Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Rusty Dev Server?

The game's server browser reads these tags from Rusty Dev Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rusty Dev Server?

In Rust, press F1 and type client.connect 46.62.184.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded