DWG RG-S13766Server sheetchecked 23d ago
TEST Server
Offline 46.73.161.91:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:42 UTC23d ago | 1 | – | running | 1 |
| Mon 5 Oct, 08:21 UTC23d ago | 1 | – | 0.3 days | 1 |
| Sun 4 Oct, 19:34 UTC24d ago | 1 | – | 0.5 days | 1 |
| Thu 1 Oct, 10:54 UTC27d ago | 1 | – | 3.4 days | 1 |
| Tue 22 Sep, 16:35 UTC36d ago | 1 | halved by day 1 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST Server, and is it online now?
TEST Server is offline at this moment; 23 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
In which location is TEST Server hosted?
A region is not published by TEST Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.73.161.91:28015.
What Rust version is recorded for TEST Server?
On Windows, TEST Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for TEST Server?
No response from TEST Server; the server was last seen 23 days 5 hours ago.
Against other Rust servers, where is TEST Server placed?
Player hours over seven days place TEST Server at #13,766, within the top 61% of ranked servers.
Wipe data
On TEST Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for TEST Server?
TEST Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 12 hours ago the current world was made.
Map and rules
Which settings does TEST Server run, and what rules?
Gather rate for TEST Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does TEST Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On TEST Server, what is meant by each tag?
The game's server browser reads these tags from TEST Server: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is TEST Server joined?
Connect with client.connect 46.73.161.91:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.