StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15483Server sheetchecked 37d ago

Local server 261

Offline 46.73.94.200:28015 checked 37d ago

modded
Connect
Players now 0/ 55 0% full
7-day average0peak –
Rank#15,483top 67%
Last wipe214d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local server 261
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:59 UTC37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local server 261, and is it up?

Last seen 37 days 9 hours ago; right now Local server 261 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Local server 261 hosted?

A region is not published by Local server 261. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.73.94.200:28015 is its address.

What Rust version is recorded for Local server 261?

Rust network protocol 2332 on Windows: that is what Local server 261 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Local server 261?

The latest refresh records Local server 261 as offline, last seen 37 days 9 hours ago.

What rank has been recorded for Local server 261?

Over the last seven days, Local server 261 records #15,483 for player hours: the top 67% of all ranked servers.

Wipe data

What is recorded on Local server 261 on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Local server 261?

Too few wipes are on record for Local server 261 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 214 days 11 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Local server 261?

The name of Local server 261 records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain Local server 261?

The Rust Graphs lists that carry Local server 261 are: Modded Rust servers. These filters on the server list return it: Type: Modded.

On Local server 261, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp55 (Max players): 55 player slots; v2332 (Protocol): To join, your game must be on protocol 2332; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h955eb6e7 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Local server 261 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Local server 261?

Connect with client.connect 46.73.94.200:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp55,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp55
Max players 55 player slots.
v2332
Protocol To join, your game must be on protocol 2332.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h955eb6e7
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded