StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S13038Server sheetchecked 6d ago

RustPVE dev

Offline 47.146.52.231:28015 checked 6d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#13,038top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustPVE dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:05 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
187 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
152 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
136 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
14 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
44 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RustPVE dev, and is it online now?

Last seen 6 days 2 hours ago; right now RustPVE dev is offline. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is RustPVE dev hosted?

There is no region published by RustPVE dev. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 47.146.52.231:28015.

On which Rust version is RustPVE dev running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RustPVE dev. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustPVE dev?

The latest refresh records RustPVE dev as offline, last seen 6 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is RustPVE dev placed?

Within the top 59% of all ranked servers: RustPVE dev at #13,038 for player hours, seven days recorded.

Wipe data

What is recorded on RustPVE dev on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RustPVE dev?

RustPVE dev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 8 hours ago.

Settings

Which rules and settings are recorded for RustPVE dev?

Gather rate for RustPVE dev: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for RustPVE dev?

A procedural map, generated by the game, is what RustPVE dev runs.

Tags

On Rust Graphs, which lists and filters contain RustPVE dev?

The Rust Graphs lists that carry RustPVE dev are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RustPVE dev?

The game's server browser reads these tags from RustPVE dev: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is RustPVE dev joined?

In Rust, press F1 and type client.connect 47.146.52.231:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded