StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S13884Server sheetchecked 44d ago

Local No-EAC Server

Offline 47.184.45.82:28015 checked 44d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#13,884no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local No-EAC Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local No-EAC Server, and is it online now?

Local No-EAC Server is offline at this moment; 44 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for Local No-EAC Server?

No region is published by Local No-EAC Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 47.184.45.82:28015.

On which Rust version is Local No-EAC Server running?

Rust network protocol 2633 and build 163794 on Windows: that is what Local No-EAC Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Local No-EAC Server?

Local No-EAC Server is not responding at the latest refresh; the last record of it online is 44 days 19 hours ago.

Against other Rust servers, where is Local No-EAC Server placed?

Player hours over seven days place Local No-EAC Server at #13,884, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for Local No-EAC Server?

Too few wipes are on record for Local No-EAC Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 22 hours ago the current world was made.

Settings

Which rules and settings are recorded for Local No-EAC Server?

The name of Local No-EAC Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.

Which map has Local No-EAC Server loaded?

Local No-EAC Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Local No-EAC Server?

On Rust Graphs, Local No-EAC Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Local No-EAC Server, what is meant by each tag?

Tags published by Local No-EAC Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Local No-EAC Server joined?

Connect with client.connect 47.184.45.82:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded