StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S15444Server sheetchecked 39d ago

Roundtrace private lifecycle test

Offline 47.199.60.2:28028 checked 39d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,444no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Roundtrace private lifecycle test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Roundtrace private lifecycle test, and is it online now?

The current state of Roundtrace private lifecycle test is offline, with the last sighting 39 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for Roundtrace private lifecycle test?

There is no region published by Roundtrace private lifecycle test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 47.199.60.2:28028.

On which Rust version is Roundtrace private lifecycle test running?

Rust network protocol 2633 and build 164530 on Windows: that is what Roundtrace private lifecycle test runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Roundtrace private lifecycle test?

No response from Roundtrace private lifecycle test; the server was last seen 39 days 21 hours ago.

What rank has been recorded for Roundtrace private lifecycle test?

Within the top – of all ranked servers: Roundtrace private lifecycle test at #15,444 for player hours, seven days recorded.

Wipe times

On Roundtrace private lifecycle test, when do wipes occur?

Too few wipes are on record for Roundtrace private lifecycle test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 39 days 21 hours ago the current world was made.

Rules and settings

Which settings does Roundtrace private lifecycle test run, and what rules?

The name of Roundtrace private lifecycle test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Roundtrace private lifecycle test?

A procedural map, generated by the game, is what Roundtrace private lifecycle test runs.

Lists and filters

Where does Roundtrace private lifecycle test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Roundtrace private lifecycle test: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Roundtrace private lifecycle test?

The game's server browser reads these tags from Roundtrace private lifecycle test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Roundtrace private lifecycle test?

Enter client.connect 47.199.60.2:28028 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded