StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

L.O.S PVP

Online 47.203.213.254:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on L.O.S PVP
Fig. 2

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:19 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is L.O.S PVP, and is it online now?

Right now, L.O.S PVP is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is L.O.S PVP stable in the figures recorded?

Average server fps over the last 48 hours is 124; the lowest was 87. Counted at its highest: 111,552 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,941 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for L.O.S PVP?

A region is not published by L.O.S PVP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 47.203.213.254:28015.

On which Rust version is L.O.S PVP running?

Rust network protocol 2635 and build 167781 on Windows: that is what L.O.S PVP runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for L.O.S PVP?

At the last refresh, L.O.S PVP recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does L.O.S PVP hold?

Within the top 69% of all ranked servers: L.O.S PVP at #15,349 for player hours, seven days recorded.

Wipe data

What is recorded on L.O.S PVP on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on L.O.S PVP?

L.O.S PVP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 17 hours ago the current world was made.

Settings

What settings and rules apply on L.O.S PVP?

No gather rate is stated in the name of L.O.S PVP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has L.O.S PVP loaded?

L.O.S PVP runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does L.O.S PVP appear among the Rust Graphs lists and filters?

On Rust Graphs, L.O.S PVP is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on L.O.S PVP?

Tags published by L.O.S PVP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join L.O.S PVP?

Connect with client.connect 47.203.213.254:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded