StatusLive Servers online11,621 Players36,954 Populated2,901 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S15466Server sheetchecked 37d ago

Why So Sus

Offline 47.226.85.41:28015 checked 37d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,466top 68%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Why So Sus
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Why So Sus, and is it online now?

Last seen 37 days 2 hours ago; right now Why So Sus is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What location is recorded for Why So Sus?

No region is published by Why So Sus. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 47.226.85.41:28015.

On which Rust version is Why So Sus running?

On Linux, Why So Sus runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Why So Sus?

No response from Why So Sus; the server was last seen 37 days 2 hours ago.

Against other Rust servers, where is Why So Sus placed?

Player hours over seven days place Why So Sus at #15,466, within the top 68% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Why So Sus?

The record of Why So Sus's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 37 days 13 hours ago the current world was made.

Rules and settings

Which settings does Why So Sus run, and what rules?

No gather rate is stated in the name of Why So Sus. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Why So Sus loaded?

A procedural map, generated by the game, is what Why So Sus runs.

Tags

Where does Why So Sus appear among the Rust Graphs lists and filters?

On Rust Graphs, Why So Sus is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Why So Sus, what is meant by each tag?

Tags published by Why So Sus, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): 3 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Why So Sus joined?

Connect with client.connect 47.226.85.41:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players 3 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded