DWG RG-S15344Server sheetchecked 7m ago
Chill Squad
Online 47.36.116.177:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:08 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Chill Squad, and is it up?
Chill Squad is up at this moment. Counted from its reported uptime, the last restart was about 4 days 21 hours ago. 129 of 168 hours up over the last 7 full days, which is 77% of the time. First seen by Rust Graphs on 20 September 2026.
Is Chill Squad stable in the figures recorded?
The last 48 hours give an average of 86 server fps and a floor of 64. Counted at its highest: 205,041 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,416 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Chill Squad hosted?
There is no region published by Chill Squad. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 47.36.116.177:28015.
What Rust version is recorded for Chill Squad?
On Windows, Chill Squad runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Chill Squad?
0 of 50 slots on Chill Squad are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does Chill Squad hold?
Within the top 69% of all ranked servers: Chill Squad at #15,344 for player hours, seven days recorded.
Schedules
On Chill Squad, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Chill Squad, when do wipes occur?
Chill Squad's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 8 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Chill Squad?
No gather rate is stated in the name of Chill Squad. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Chill Squad played?
Chill Squad runs a procedural map of size 6,000 with seed 19801981, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Chill Squad appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Chill Squad are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Chill Squad?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Chill Squad publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Chill Squad?
Enter client.connect 47.36.116.177:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/tYWh73JB2s.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.