DWG RG-S15057Server sheetchecked 10d ago
Name of Server as Shown on the Client Server List
Offline 47.39.2.242:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.
In which location is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 47.39.2.242:28015 is its address.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 10 days 12 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Player hours over seven days place Name of Server as Shown on the Client Server List at #15,057, within the top 68% of ranked servers.
Wipe times
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 14 hours ago.
Settings
Which settings does Name of Server as Shown on the Client Server List run, and what rules?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Name of Server as Shown on the Client Server List played?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Name of Server as Shown on the Client Server List?
Enter client.connect 47.39.2.242:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.