StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 14m ago

RustBandit.co - Vanilla

Online 49.12.122.17:28022 checked 14m ago

vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on RustBandit.co - Vanilla
Fig. 2

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustBandit.co - Vanilla, and is it online now?

Right now, RustBandit.co - Vanilla is recorded as online. Counted from its reported uptime, the last restart was about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 9 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustBandit.co - Vanilla show?

48 server fps on average over the last 48 hours, and never under 6. Counted at its highest: 117,758 entities, buildings, deployables and the rest of the world included. 3,616 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is RustBandit.co - Vanilla hosted?

A region is not published by RustBandit.co - Vanilla. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 49.12.122.17:28022.

What Rust version is recorded for RustBandit.co - Vanilla?

On Linux, RustBandit.co - Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RustBandit.co - Vanilla?

At the last refresh, RustBandit.co - Vanilla recorded 0 players across 150 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for RustBandit.co - Vanilla?

Over the last seven days, RustBandit.co - Vanilla records #15,349 for player hours: the top 69% of all ranked servers.

Schedules

On RustBandit.co - Vanilla, when do wipes occur?

Too few wipes are on record for RustBandit.co - Vanilla to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 12 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for RustBandit.co - Vanilla?

The name of RustBandit.co - Vanilla records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is RustBandit.co - Vanilla played?

Seed 1564564 and size 4,500 define the procedural map RustBandit.co - Vanilla generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RustBandit.co - Vanilla appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustBandit.co - Vanilla: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustBandit.co - Vanilla, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustBandit.co - Vanilla publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RustBandit.co - Vanilla?

Enter client.connect 49.12.122.17:28022 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded