StatusLive Servers online11,726 Players56,761 Populated3,425 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S16837Server sheetchecked 27d ago

Creative / Build

Offline 49.158.30.148:28025 checked 27d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,837top 70%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
7 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
2 / 25
03 128 / 999
04 143 / 999
05 40 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
17 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Creative / Build online, and what uptime has been recorded?

Creative / Build is offline at this moment; 27 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

In which location is Creative / Build hosted?

A region is not published by Creative / Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 49.158.30.148:28025 is its address.

On which Rust version is Creative / Build running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Creative / Build. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 27 days 20 hours ago.

Against other Rust servers, where is Creative / Build placed?

Player hours over seven days place Creative / Build at #16,837, within the top 70% of ranked servers.

Schedules

On Creative / Build, when do wipes occur?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 34 days 20 hours ago.

Rules and settings

Which settings does Creative / Build run, and what rules?

No gather rate is stated in the name of Creative / Build. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Tags

On Rust Graphs, which lists and filters contain Creative / Build?

The Rust Graphs lists that carry Creative / Build are: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Creative / Build, what is meant by each tag?

Tags published by Creative / Build, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Creative / Build?

Enter client.connect 49.158.30.148:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded