StatusLive Servers online11,703 Players41,069 Populated3,025 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S10063Server sheetchecked 4d ago

Local Rust Testing Server

Offline 49.177.240.17:28015 checked 4d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#10,063top 45%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Testing Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Rust Testing Server, and is it up?

The current state of Local Rust Testing Server is offline, with the last sighting 4 days 21 hours ago. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. On 24 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Rust Testing Server?

A region is not published by Local Rust Testing Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 49.177.240.17:28015.

On which Rust version is Local Rust Testing Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Local Rust Testing Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Local Rust Testing Server?

No response from Local Rust Testing Server; the server was last seen 4 days 21 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does Local Rust Testing Server hold?

Over the last seven days, Local Rust Testing Server records #10,063 for player hours: the top 45% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Local Rust Testing Server?

Too few wipes are on record for Local Rust Testing Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 1 hours ago.

Settings

Which rules and settings are recorded for Local Rust Testing Server?

The name of Local Rust Testing Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Local Rust Testing Server?

Local Rust Testing Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Local Rust Testing Server?

These Rust Graphs lists include Local Rust Testing Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local Rust Testing Server?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Rust Testing Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Local Rust Testing Server?

Enter client.connect 49.177.240.17:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded