DWG RG-S15248Server sheetchecked 9d ago
[DEV] Chernobyl - plugin test (local)
Offline 49.207.57.136:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [DEV] Chernobyl - plugin test (local) online, and what uptime has been recorded?
[DEV] Chernobyl - plugin test (local) is offline at this moment; 9 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.
In which location is [DEV] Chernobyl - plugin test (local) hosted?
A region is not published by [DEV] Chernobyl - plugin test (local). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 49.207.57.136:28015 is its address.
On which Rust version is [DEV] Chernobyl - plugin test (local) running?
Rust network protocol 2634 and build 167781 on Linux: that is what [DEV] Chernobyl - plugin test (local) runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on [DEV] Chernobyl - plugin test (local)?
No response from [DEV] Chernobyl - plugin test (local); the server was last seen 9 days 8 hours ago.
Against other Rust servers, where is [DEV] Chernobyl - plugin test (local) placed?
Player hours over seven days place [DEV] Chernobyl - plugin test (local) at #15,248, within the top 69% of ranked servers.
Wipe data
Which times and days are wipes plotted at on [DEV] Chernobyl - plugin test (local)?
Too few wipes are on record for [DEV] Chernobyl - plugin test (local) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 9 hours ago.
Rules and settings
Which rules and settings are recorded for [DEV] Chernobyl - plugin test (local)?
The name of [DEV] Chernobyl - plugin test (local) records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [DEV] Chernobyl - plugin test (local) loaded?
A procedural map, generated by the game, is what [DEV] Chernobyl - plugin test (local) runs.
Tags
On Rust Graphs, which lists and filters contain [DEV] Chernobyl - plugin test (local)?
These Rust Graphs lists include [DEV] Chernobyl - plugin test (local): Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [DEV] Chernobyl - plugin test (local)?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [DEV] Chernobyl - plugin test (local) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to [DEV] Chernobyl - plugin test (local)?
Enter client.connect 49.207.57.136:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.