DWG RG-S13208Server sheetchecked 35d ago
Local Test Server
Offline 5.10.43.1:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 20:52 UTC35d ago | 1 | – | running | 1 |
| Wed 23 Sep, 13:15 UTC35d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Local Test Server online, and what uptime has been recorded?
Local Test Server is offline at this moment; 35 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.
In which location is Local Test Server hosted?
No region is published by Local Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.10.43.1:28015 is its address.
On which Rust version is Local Test Server running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Local Test Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Local Test Server?
Local Test Server is not responding at the latest refresh; the last record of it online is 35 days 2 hours ago.
In the rankings, which position does Local Test Server hold?
Within the top 61% of all ranked servers: Local Test Server at #13,208 for player hours, seven days recorded.
Schedules
What happens on Local Test Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 3 hours ago.
Rules and settings
Which settings does Local Test Server run, and what rules?
No gather rate is stated in the name of Local Test Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Local Test Server?
Local Test Server runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Local Test Server?
On Rust Graphs, Local Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Local Test Server?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Local Test Server?
In Rust, press F1 and type client.connect 5.10.43.1:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.