StatusLive Servers online11,603 Players34,648 Populated2,845 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S13146Server sheetchecked 5d ago

ServerTEST11

Offline 5.130.130.134:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak 1
Rank#13,146top 59%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerTEST11
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is ServerTEST11, and is it online now?

ServerTEST11 is offline at this moment; 5 days 12 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. On 11 October 2026 is when Rust Graphs first saw it.

In which location is ServerTEST11 hosted?

No region is published by ServerTEST11. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.130.130.134:28015.

What Rust version is recorded for ServerTEST11?

Rust network protocol 2634 and build 167781 on Windows: that is what ServerTEST11 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on ServerTEST11?

The latest refresh records ServerTEST11 as offline, last seen 5 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for ServerTEST11?

Player hours over seven days place ServerTEST11 at #13,146, within the top 59% of ranked servers.

Wipe data

What wipe schedule has been recorded for ServerTEST11?

ServerTEST11's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 51 days 9 hours ago the current world was made.

Map and rules

Which settings does ServerTEST11 run, and what rules?

No gather rate is stated in the name of ServerTEST11. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

On which map is ServerTEST11 played?

A procedural map, generated by the game, is what ServerTEST11 runs.

Tags

Where does ServerTEST11 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ServerTEST11 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ServerTEST11, what is meant by each tag?

Tags published by ServerTEST11, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to ServerTEST11?

Connect with client.connect 5.130.130.134:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded