StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S7014Server sheetchecked 15h ago

ServerTEST12

Offline 5.130.130.134:28015 checked 15h ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average1peak 1
Rank#7,014top 32%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0004:0012:0014:0004:0006:00

Hourly average and peak, UTC.

Fig. 1Players on ServerTEST12
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ServerTEST12, and is it online now?

ServerTEST12 is offline at this moment; 15 hours ago is when it was last seen. 12 of 120 hours up over the last 5 full days, which is 10% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for ServerTEST12?

A region is not published by ServerTEST12. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.130.130.134:28015 is its address.

What Rust version is recorded for ServerTEST12?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on ServerTEST12. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for ServerTEST12?

The latest refresh records ServerTEST12 as offline, last seen 15 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 1 players.

In the rankings, which position does ServerTEST12 hold?

Over the last seven days, ServerTEST12 records #7,014 for player hours: the top 32% of all ranked servers.

Wipe data

What wipe schedule has been recorded for ServerTEST12?

ServerTEST12's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 6 days 8 hours ago.

Settings

Which rules and settings are recorded for ServerTEST12?

No gather rate is stated in the name of ServerTEST12. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for ServerTEST12?

ServerTEST12 runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain ServerTEST12?

On Rust Graphs, ServerTEST12 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On ServerTEST12, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags ServerTEST12 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join ServerTEST12?

Connect with client.connect 5.130.130.134:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded