DWG RG-S15276Server sheetchecked 10m ago
A Rust Server
Online 5.135.108.216:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:42 UTC11d ago | 1 | – | running | 1 |
| Fri 16 Oct, 18:48 UTC13d ago | 1 | – | 1.7 days | 0 |
| Tue 13 Oct, 16:45 UTC16d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 19:16 UTC23d ago | 1 | halved by day 3 | 6.9 days | 1 |
| Fri 2 Oct, 12:55 UTC27d ago | 1 | halved by day 2 | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Rust Server, and is it up?
A Rust Server is up at this moment. About 7 days 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 26 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Rust Server show?
223 server fps on average over the last 48 hours, and never under 194. Counted at its highest: 83,191 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,830 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Rust Server?
No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.135.108.216:28015.
On which Rust version is A Rust Server running?
Rust network protocol 2634 and build 167781 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Rust Server?
Within the top 69% of all ranked servers: A Rust Server at #15,276 for player hours, seven days recorded.
Schedules
What is recorded on A Rust Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On A Rust Server, when do wipes occur?
No next wipe can be predicted for A Rust Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 12 hours ago.
Map and rules
Which rules and settings are recorded for A Rust Server?
Gather rate for A Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has A Rust Server loaded?
A Rust Server runs a procedural map of size 3,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to A Rust Server?
Enter client.connect 5.135.108.216:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.