DWG RG-S15339Server sheetchecked 12m ago
A Rust Server
Online 5.141.88.140:20021 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:30 UTC26d ago | 2 | – | running | 0 |
| Sun 20 Sep, 16:02 UTC38d ago | 1 | halved by day 1 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Rust Server, and is it online now?
At this moment A Rust Server is online. About 7 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Rust Server show?
The last 48 hours give an average of 120 server fps and a floor of 120. Counted at its highest: 8,739 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,175 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Rust Server?
There is no region published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.141.88.140:20021.
On which Rust version is A Rust Server running?
Rust network protocol 2634 and build 167781 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does A Rust Server hold?
Within the top 69% of all ranked servers: A Rust Server at #15,339 for player hours, seven days recorded.
Wipe times
On A Rust Server, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on A Rust Server?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 16 hours ago.
Settings
Which rules and settings are recorded for A Rust Server?
The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is A Rust Server played?
Seed 1 and size 1,000 define the procedural map A Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is A Rust Server joined?
In Rust, press F1 and type client.connect 5.141.88.140:20021 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.