StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S7134Server sheetchecked 2d ago

RustLab Local

Offline 5.149.159.178:28015 checked 2d ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#7,134top 32%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustLab Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:18 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustLab Local, and is it up?

Last seen 2 days 1 hours ago; right now RustLab Local is offline. 23 of 72 hours up over the last 3 full days, which is 32% of the time. On 24 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustLab Local?

No region is published by RustLab Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.149.159.178:28015.

What Rust version is recorded for RustLab Local?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RustLab Local. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RustLab Local?

No response from RustLab Local; the server was last seen 2 days 1 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is RustLab Local placed?

Over the last seven days, RustLab Local records #7,134 for player hours: the top 32% of all ranked servers.

Schedules

On RustLab Local, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RustLab Local?

RustLab Local's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 3 days 9 hours ago.

Map and rules

Which settings does RustLab Local run, and what rules?

No gather rate is stated in the name of RustLab Local. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for RustLab Local?

A procedural map, generated by the game, is what RustLab Local runs.

Tags

On Rust Graphs, which lists and filters contain RustLab Local?

These Rust Graphs lists include RustLab Local: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RustLab Local?

The game's server browser reads these tags from RustLab Local: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RustLab Local joined?

Connect with client.connect 5.149.159.178:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded