StatusLive Servers online11,676 Players50,302 Populated3,170 Wiped · 3 h121 Interval5 min Date29 OCT 2026

DWG RG-S13883Server sheetchecked 15d ago

TEST

Offline 5.157.10.146:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,883top 64%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TEST, and is it up?

Last seen 15 days 16 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 October 2026.

What location is recorded for TEST?

There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.157.10.146:28015.

On which Rust version is TEST running?

Rust network protocol 2634 and build 166652 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on TEST?

TEST is not responding at the latest refresh; the last record of it online is 15 days 16 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #13,883 for player hours: the top 64% of all ranked servers.

Wipe data

On TEST, when do wipes occur?

Too few wipes are on record for TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for TEST?

Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join TEST?

Connect with client.connect 5.157.10.146:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded