StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S16002Server sheetchecked 24d ago

skin_test

Offline 5.164.252.134:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,002top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on skin_test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:19 UTC24d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is skin_test online, and what uptime has been recorded?

Last seen 24 days 7 hours ago; right now skin_test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 20 September 2026.

What location is recorded for skin_test?

A region is not published by skin_test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.164.252.134:28015.

On which Rust version is skin_test running?

On Windows, skin_test runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for skin_test?

No response from skin_test; the server was last seen 24 days 7 hours ago.

What rank has been recorded for skin_test?

Over the last seven days, skin_test records #16,002 for player hours: the top 71% of all ranked servers.

Wipe data

What is recorded on skin_test on wipe day?

The recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for skin_test?

The record of skin_test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 10 hours ago the current world was made.

Map and rules

Which settings does skin_test run, and what rules?

The name of skin_test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has skin_test loaded?

A procedural map, generated by the game, is what skin_test runs.

Tags

On Rust Graphs, which lists and filters contain skin_test?

These Rust Graphs lists include skin_test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on skin_test?

Tags published by skin_test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join skin_test?

Enter client.connect 5.164.252.134:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded