StatusLive Servers online11,661 Players51,383 Populated3,245 Wiped · 3 h86 Interval5 min Date28 OCT 2026

DWG RG-S11072Server sheetchecked 20h ago

RustEdit Local

Offline 5.165.28.141:28015 checked 20h ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average1peak 1
Rank#11,072top 50%
Last wipe20h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on RustEdit Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:07 UTC21h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustEdit Local, and is it up?

The current state of RustEdit Local is offline, with the last sighting 20 hours ago. First seen by Rust Graphs on 27 October 2026.

What location is recorded for RustEdit Local?

There is no region published by RustEdit Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.165.28.141:28015 is its address.

What Rust version is recorded for RustEdit Local?

On Windows, RustEdit Local runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RustEdit Local?

No response from RustEdit Local; the server was last seen 20 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 11:00 UTC, averaging 1 players.

Against other Rust servers, where is RustEdit Local placed?

Player hours over seven days place RustEdit Local at #11,072, within the top 50% of ranked servers.

Wipe data

What wipe schedule has been recorded for RustEdit Local?

RustEdit Local's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 20 hours ago.

Rules and settings

Which rules and settings are recorded for RustEdit Local?

No gather rate is stated in the name of RustEdit Local. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain RustEdit Local?

These Rust Graphs lists include RustEdit Local: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On RustEdit Local, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustEdit Local publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join RustEdit Local?

Enter client.connect 5.165.28.141:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded