DWG RG-S15373Server sheetchecked 6d ago
Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 09:04 UTC13d ago | 1 | held half | 5.3 days | 0 |
| Mon 5 Oct, 23:36 UTC22d ago | 1 | held half | 9.4 days | 0 |
| Sat 3 Oct, 07:37 UTC25d ago | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Carbon Test (CarbonServer1), and is it up?
Carbon Test (CarbonServer1) is offline at this moment; 6 days 12 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
In which location is Carbon Test (CarbonServer1) hosted?
A region is not published by Carbon Test (CarbonServer1). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.178.138.150:28015 is its address.
On which Rust version is Carbon Test (CarbonServer1) running?
On Windows, Carbon Test (CarbonServer1) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Carbon Test (CarbonServer1)?
No response from Carbon Test (CarbonServer1); the server was last seen 6 days 12 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does Carbon Test (CarbonServer1) hold?
Within the top 69% of all ranked servers: Carbon Test (CarbonServer1) at #15,373 for player hours, seven days recorded.
Schedules
On Carbon Test (CarbonServer1), what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On Carbon Test (CarbonServer1), when do wipes occur?
No next wipe can be predicted for Carbon Test (CarbonServer1): its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 2 hours ago.
Map and rules
What settings and rules apply on Carbon Test (CarbonServer1)?
The name of Carbon Test (CarbonServer1) records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain Carbon Test (CarbonServer1)?
The Rust Graphs lists that carry Carbon Test (CarbonServer1) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Carbon Test (CarbonServer1)?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Carbon Test (CarbonServer1) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Carbon Test (CarbonServer1)?
In Rust, press F1 and type client.connect 5.178.138.150:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.