DWG RG-S11588Server sheetchecked 14d ago
LocalServer
Offline 5.18.90.200:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:27 UTC17d ago | 2 | – | running | 2 |
| Tue 6 Oct, 19:23 UTC21d ago | 2+1 queue | held half | 3.9 days | 0 |
| Mon 5 Oct, 16:28 UTC22d ago | 2+1 queue | – | 1.1 days | 0 |
| Sun 27 Sep, 06:30 UTC31d ago | 1 | – | 8.4 days | 1 |
| Sat 26 Sep, 08:37 UTC31d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 21:47 UTC32d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for LocalServer, and is it up?
LocalServer is offline at this moment; 14 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.
What location is recorded for LocalServer?
No region is published by LocalServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.18.90.200:28015 is its address.
What Rust version is recorded for LocalServer?
On Windows, LocalServer runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on LocalServer?
The latest refresh records LocalServer as offline, last seen 14 days 9 hours ago.
Against other Rust servers, where is LocalServer placed?
Player hours over seven days place LocalServer at #11,588, within the top 54% of ranked servers.
Wipe data
What happens on LocalServer on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on LocalServer?
There is no next wipe to predict at LocalServer, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 13 hours ago.
Settings
Which settings does LocalServer run, and what rules?
The name of LocalServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
Lists and filters
On Rust Graphs, which lists and filters contain LocalServer?
On Rust Graphs, LocalServer is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on LocalServer?
Tags published by LocalServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is LocalServer joined?
Enter client.connect 5.18.90.200:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.