StatusLive Servers online11,751 Players67,203 Populated3,396 Wiped · 3 h207 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 6d ago

svx.lol | DEV

Offline 5.180.252.88:45215 checked 6d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on svx.lol | DEV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:26 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is svx.lol | DEV, and is it online now?

The current state of svx.lol | DEV is offline, with the last sighting 6 days 7 hours ago. For the last 7 full days the record is 40 of 168 hours up, 24% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is svx.lol | DEV hosted?

A region is not published by svx.lol | DEV. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.180.252.88:45215.

What Rust version is recorded for svx.lol | DEV?

On Linux, svx.lol | DEV runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on svx.lol | DEV?

No response from svx.lol | DEV; the server was last seen 6 days 7 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does svx.lol | DEV hold?

Within the top 69% of all ranked servers: svx.lol | DEV at #15,290 for player hours, seven days recorded.

Schedules

What happens on svx.lol | DEV on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for svx.lol | DEV?

The record of svx.lol | DEV's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for svx.lol | DEV?

No gather rate is stated in the name of svx.lol | DEV. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for svx.lol | DEV?

A procedural map, generated by the game, is what svx.lol | DEV runs.

Filters

Where does svx.lol | DEV appear among the Rust Graphs lists and filters?

On Rust Graphs, svx.lol | DEV is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On svx.lol | DEV, what is meant by each tag?

The game's server browser reads these tags from svx.lol | DEV: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is svx.lol | DEV joined?

Enter client.connect 5.180.252.88:45215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded