StatusLive Servers online11,636 Players31,247 Populated2,768 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S16006Server sheetchecked 25d ago

Prviate Server

Offline 5.196.82.15:27015 checked 25d ago

vanillamoddedcarbon
Connect
Players now 0/ 7 0% full
7-day average0peak –
Rank#16,006top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Prviate Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Prviate Server online, and what uptime has been recorded?

Prviate Server is offline at this moment; 25 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Prviate Server?

No region is published by Prviate Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.196.82.15:27015.

What Rust version is recorded for Prviate Server?

Rust network protocol 2633 and build 163794 on Linux: that is what Prviate Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Prviate Server?

The latest refresh records Prviate Server as offline, last seen 25 days 17 hours ago.

Against other Rust servers, where is Prviate Server placed?

Player hours over seven days place Prviate Server at #16,006, within the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for Prviate Server?

Prviate Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 11 hours ago the current world was made.

Rules and settings

What settings and rules apply on Prviate Server?

No gather rate is stated in the name of Prviate Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.

Which map has Prviate Server loaded?

Size 3,000 with seed 911639488: that is the procedural map Prviate Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Prviate Server?

On Rust Graphs, Prviate Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Prviate Server?

The game's server browser reads these tags from Prviate Server: gmvanilla (Game mode): The mode is vanilla survival; mp7 (Max players): 7 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Prviate Server joined?

Enter client.connect 5.196.82.15:27015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp7
Max players 7 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded